Sitting, staring, and waiting.

I haven’t moved in days, mind literally trapped within body.

The world spins around and round, and still no movement takes place.

I see people pass, and cars whiz by, yet there is still nothing that fidgets. stuck, trapped, alone.

The ground begins to tremble, I can hear a deep voice booming- It’s time to go.

Out of the glue I spring, renewed by an invigorating spirit. 

As long as there is light, I am sprinting. 

Full throttle, glowing faces and bright red hearts brighten my road.

As I pass a dark alley, I trip, fall, and stumble. My stomach starts to grumble, I hear a creepy mumble. 

I cannot get up, somehow paralyzed yet again.

This time I yearn for a familiar voice, I want to hear a friend.

I think as hard as I can, about those that I love most, and when nothing happens, I assume I’m toast.

Soon enough- a flash. The alley turns to gold, I get up and grab the hand, a firm grip that I can hold. 

Back to pushing forward, life keeps going on, just like a seed, all I needed was the SON.

 

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Blog Post #5- Lonely Island

Posted: December 8, 2011 in Uncategorized

Question #3.

The group “The Lonely Island” creates hilarious music videos and animated shorts. The three people in the group are Andrew Samberg, Jorma Taccone, and Akiva Schaffer. Many of the shorts that are created are showed on Saturday Night Live. Andrew Samberg and Schaffer are two of the actors on SNL. Saturday Night Live plays on NBC, which is owned by General Electric. These skits and songs are purely made for audience enjoyment, and they often contain strong sexual connotations. People may become desensitized by watching a lot of Lonely Island videos because the humor is just extremely dirty. For instance, in the song Dick in a Box Justin Timberlake and Andy Samberg sing about giving gift-wrapped genitalia as a Christmas present to their girlfriends. The song won the 2007 Creative Arts Emmy Award for Outstanding Original Music and Lyrics, so it was obviously seen by many people around the world. The inappropriate and obscene scenes and lyrics are not a good thing for the children to see and hear, but it makes for a really funny show. This just goes to show how our generation has been immersed in violent and sex-filled media, and that is what we find funny. The increase of sex in the media  is not having a positive effect. Many teenagers think that casual sex is normal, and a lot of kids are uneducated about the risks of having sex at a younger age. Desensitization is a bad side effect of crude and obscene humor, but that is what sells in the modern day of media!

 

Luke Bartlett

MSCM 150/ Sivek

11/28/2011

Breath of Fire IV

            The video game Breath of Fire IV was produced both in Japan and the United States for the Sony PlayStation. The Japanese version has a slightly different title, Breath of Fire IV: Utsurowazaru Mono, which means “the unfading ones”. The differences in censorship and cultural norms between Japan and the United States are shown throughout the two versions of Breath of Fire IV. The most prominent changes are seen in the settings, the short videos, and the text and moves list.  For the most part they are the same story line and gameplay, but there are definitely variances to be analyzed.

The settings and scenery in these two different games had some major differences. One huge difference I found while playing was the food on the tables when you entered houses. In the American version there was usually some sort of meat (eg. Chicken, turkey, or ham) on the plates, but in the Japanese version there was always a vegetable dish and rice. This may be due to the healthier lifestyles that the people of Japan are used to. This way they promote healthier eating habits. The fatty meats in the American version are probably more interesting for our overweight children and will attract them to the game more. Another setting difference was in the styles of the houses and the layout of some of the areas. The houses in the Japanese versions always had an entry way where there were sandals and shoes. This is due to the traditional genkan that exists in Japanese homes. A genkan is a lowered entry way that is used for taking off shoes and getting the dirt off of their feet. American homes do not traditionally have these, although we do have mudrooms or some sort of rug. A third difference in scenery was that when you entered a home to speak to people you would take a bath ( after you removed your shoes at the genkan), and, after a short cut scene, would return in a different robe. This probably due to the importance of bathing in Japanese cultures, and that the idea of being unclean in someone’s house is disgusting to them. There are many significant cultural differences that appear during the playing of both Breath of Fire IV video games.

The short video clips that are shown throughout the game displayed some differences between the two versions. The American version was a little bit more censored than the Japanese version. For instance, there is a scene in the Japanese version where the evil Fou-Lu decapitates the reigning emperor Soniel to take control of his kingdom. The American version doesn’t have this scene. There is another time in the game when Ryu is being tempted by a siren-type woman and she strips down naked in front of him. This was also only in the Japanese version. Both games are rated T for Teen, meaning you only have to be 13 to purchase the game. The fact that the game is so easily accessible to children is probably why the American version does not contain the same indecency or obscene that the Japanese version does. Censorship in gaming is important to Americans. This is proved by three high-visibility U.S. senators, Evan Bayh ( Indiana), Hillary Clinton (New York), and Joe Lieberman (Connecticut), who went so far as to propose $5,000 fines for every time a video game retailer violates the code for kids under age of 17.(Vivian 255) There have been several cases relating to the negative images that video games “promote”. But the First Amendment gives constitutional protection to the game makers as freedom of expression.(Vivian 255) The players of the games are also protected by the freedom to inquire and explore as you wish. The short video scenes are different in this game due to the obscene or inappropriate material that is treated differently in Japan and America.

The text and dialogue that appear throughout these games are in different languages. This is a tremendous difference and makes it much more difficult to play the Japanese version if you are an English speaker, and vice versa. Luckily I had played the American version first so I knew mostly what to do. I also have some background in the Japanese language, so I can read some of the dialogue that is in the Japanese version. For the most part they are saying the same things, but one major difference I found is that they curse a lot more in the Japanese version. There is only a few instances of harsh language in the American version, but there is a bad word in almost every other scene of the Japanese version. This deals with the same censorship issue as the video scenes, where the Japanese version is much more lenient. I also noticed that some of the fighting moves used by the characters on your team do not exist in the American version. This is because when Capcom was creating the American game they had to hurry to get it out for the 2000 holiday season. This alteration may seem minor, but when you have experienced both of the games you definitely notice the change and it affects your gameplay. The dialogue and texts are slightly different in the American Breath of Fire IV and Utsurowazaru Mono.

Japanese culture is usually looked upon as very courteous and polite. But when it comes to video games, they seem to have lower standards when it comes to inappropriate or mature content. This is probably because of the high amount of media and gaming content that they produce. In playing the two different versions of Breath of Fire IV I found that the content in the Japanese game is much more harsh and realistic. The setting also has a few differences due to the different cultures that will be playing this game. It can make a world of difference where and how your media is produced.

Works Cited

1.Vivian, John. The Media of Mass Communication-10th Edition. USA: Allyn and Bacon, 2011 . Print

2. http://bof.wikia.com/wiki/Breath_of_Fire_IV. Bof.wikia.com, unknown, 2010.

Blog Post # 4 The “life-chip”

Posted: November 16, 2011 in Uncategorized
Question # 4- The “life-chip”

I would like to see a change in how cell phones work in the future. In the last ten years cell phones have seen dramatic changes, and innovative perks like bluetooth and voice recognition are now common.  This new product would have all the capabilities of an iPhone, but would be a part of you. This technology would be a chip that is inserted into a section of your brain. To activate it all you need to do is think of what you want to do. For example, if you want to call your friend Jenny, you simply think “call Jenny”. Now you will have a corresponding ear and mouth piece that turn on once a call is made, so you can talk and hear just like normal. The chip will also recognize any song ever copyrighted. So you can just say “music, Let it Be, The Beatles”, and it will play through your ear piece. If you wanted to view a video from YouTube, you simply say the title of the video, and the video will be played through your vision. This technology would free us from actual cell phones, and give us an incredible multitasking power. We can’t really go much further with actual phones, so this may be the next step. Some potential negatives are that something goes wrong with the chip, and the surgery to replace it would be expensive. Or if people do not use the video/skype feature appropriately, car crashes or other accidents may happen. This is a risky idea, but it is very possible with many years of testing and de-glitching. I can see people being concerned about the chips taking over our mind, and an I, Robot scenario taking place. The future holds great power!

Luke Bartlett

MSCM 150

Media Analysis #2

11/7/2011

Shots at Herman Cain

The news article that I have chosen displays the reaction of Herman Cain from an allegation

that he had committed an act of sexual harassment while he was CEO of the National Restaurant

Association. Herman Cain is running for Presidential election for 2012 with the Republican party. This

article deals with an agenda that many Americans see as very significant, and the journalist uses

various techniques to shape how the reader interprets this story. The headline is very eye-catching, and

this is definitely an issue that people are interested in. By the use of agenda setting, framing, and the

CNN effect, the journalist who wrote this article influenced what the readers think about Herman Cain,

and can possibly even impact how they will vote next year.

Agenda setting is a tool used by many journalists in prioritizing news stories every day.

American readers probably see having a lying and cheating person running our country as a very

serious issue. Therefore, that was why this story was on the headline of the politics section on

Huffingtonpost.com. According to what we have learned in class, this story also influences the readers

thoughts about what the government’s priorities are. Readers may think that the government is all

about setting people up, and how political parties can make each other look bad. Herman Cain even

says,There will probably be others” because there’s “a machine” working to keep “a businessman out

of the White House.” He knows that the other candidates are going to be taking shots at him to bring

him down. Thanks to agenda setting and by reading all of the stories about politics, we should know

that too.

Framing is another tool that journalists use to put their own spin on a story and make it sell

more. In this case, Herman Cain was not made out to be the bad guy in this story. The author actually

framed the story to make it look like the accusations against Cain were wild and uncalled for. This

does not infer that the journalist who did the story was a republican. There are positive incentives to

making Cain seem okay. This can help wrap up the story quicker, by leaving out all of the ifs, ands, or

buts. This is a tactic in journalism called brevity. The shorter stories attract the readers and help them to

understand it easier. He also managed to keep the story short by not putting in detail the other side of

the story, which was the accounts of the women who had said Cain sexually harassed him. The

journalist may have subconsciously known that he can’t bash on the politicians, because it may come

back to bite him in the butt. We must remember that the journalists cannot cover every detail in an

event, and by not putting some of this extra information in, he has framed the story. How a journalist

tells the story shapes how the readers view it, and this story has definitely been framed in more than

one way.

This article has a video connected to it which shows Herman Cain making a statement to the

public regarding the sexual harassment allegations. Multimedia tools help us to see the whole picture

in a story, and also to see emotions and feelings that sometimes become misinterpreted on paper. The

CNN effect comes into play with this whole event. The broadcast of Herman Cain making the

announcement was seen all over different TV news stations, and was considered a big deal. Therefore,

this event becomes even more public, and people want to see more about it. Television is especially

influential as an agenda setter. The visual aspect of this story shapes how the readers interpret the story.

Viewers will not think anything is a big deal unless it is aired on the TV. Although, some of the viewers

may not have had strong feeling either way on this one, because as viewers we are so often exposed to

attack ads and negative campaigning strategies that it may not seem that outlandish to them.

This negative plan of action is not new in politics, in fact it dates back to 1884, when folk

singers made a song to make fun of Grover Cleveland’s illegitimate child. This article even contains

evidence that other parties are using this scandal to make Herman Cain look bad. For example, in the

second to last paragraph, Mitt Romney quotes that these sexual allegation s are “particularly

disturbing”. Mitt Romney is Herman Cain’s main rival in the campaign for president, so it is not strange

that he would take this chance to say a few things. I also noticed that there are some very negative

comments about Mr. Cain in the comment section below the story. Due to the increase of technology in

the last ten years, even the readers of this article have a chance to express their opinions. This

accessibility of instant feedback can also have an influence on how we think about a particular person

or subject. In Herman Cain’s case, it is mostly a negative response from both the other politicians, as

well as other readers. The negative attacks in politics have been a strategy for quite some time, and

with the advancements in technology, it just makes it easier.

This video article about Herman Cain has been altered by the journalist so that us readers view

it in a very different way than if we were researching this story. The journalistic work habits, which in

our case included framing the story, limited details, brevity, and setting agendas alter what we get as a

public. As a reader we need to be conscious of these techniques and learn how to identify them. We can

also see that politicians can use some of these techniques to their advantage to point out and laugh at

other candidates. Evidence of negative attacks and harsh feelings are prevalent throughout this whole

article. This article shows us one side of a story that is seen as very important to the audience as a

whole, but can be deeper explored through other readings and research.

Question 1.

In the past two days I used a variety of media types numerous times. I have been around friends most of the weekend, but even so there has still been a lot of brightly glowing screens around. Most of the hours I logged in my media usage time belonged to watching movies or television.  I must have used this the most because it is the easiest to spend time together and just hang out with friends while a movie is playing or a TV is on.  Facebook was another big one, and I usually find myself messaging or putting wall posts on my friends from back home in Seattle. This is my main resource for communicating with the faces I haven’t seen in about two months. I played four hours of video games, and this is simply because I purely love to play. I can also talk to new and old friends through XBOX Live, which is really nice. I have played video games all my life, so it is odd if I go a whole day without turning my XBOX on. Listening to music was also prominent in the weekend. I was listening while playing NBA 2k11 with Mike, and this helped to lighten the mood. I also listened to my iPod while I worked out, which I always use to help get my blood pumping. I texted a few friends to meet up and made a few calls, but my phone usage is very low compared to the other dominant forces such as TV, computer, music, and video games. I enjoy using all of the media types at my disposal to make my day that much better!

 

 

Luke Bartlett. Happy Halloween!

My Life

For my Oral interview I chose my father, who is 61. His full name is Tom Bartlett,  and was born in Snohomish, WA. He has lived all around this country throughout his life and endured many experiences. In this clip, he responds to me asking how much of an impact some of the first big movies that hit the theater was to society. He points out that there were much fewer movies out when he was growing up so people always talked about the movie that they had seen in the last month. (because most likely it was the same one). He later shares his feelings on the newer technologies that around today and how they affect the modern workplace. He comments on the newer technologies on the city buses( he works for Metro), and also how he is surprised at how quickly technology is progressing now, compared to when he was young.